In the fast-paced world of startups, there is a common misconception that UX is something you "sprinkle on" at the end of development to make a product look pretty.
However, most UX failures don't start at the Figma board; they start at the boardroom table. They are the result of strategic decisions made long before a single pixel is moved.
To build a product that actually scales, founders must avoid these five critical UX traps:
1. The "Everyone" Fallacy
The biggest mistake a founder can make is trying to build a product for everyone.
- The Strategic Shift: When you design for everyone, you design clearly for no one.
- The UX Fix: Narrow your focus. Specificity in the early stages leads to a cleaner, more intuitive user journey.
2. The Founder’s Curse: Deep Knowledge Bias
Founders know their product inside and out, which makes it impossible for them to see it through fresh eyes.
- The Strategic Shift: Your users shouldn't have to possess insider knowledge to navigate your interface.
- The UX Fix: Test your product with people who have zero context. If they can’t find the value in thirty seconds, the UX is broken.
3. Feature Creep vs. Friction Removal
There is a dangerous assumption that more features equal more value.
- The Strategic Shift: Clarity always beats capability. Adding a new feature to solve a user problem often just adds a new layer of friction.
- The UX Fix: Before adding something new, ask yourself what you can remove to make the existing experience smoother.
4. Treating UX as "UI Polish"
UX is not how a product looks at the end; it is how decisions are shaped from the start.
- The Strategic Shift: If you only bring in a designer to "fix the colors" after the logic is built, you’ve already failed the user.
- The UX Fix: Integrate UX thinking into the initial product requirement phase.
5. Reactive Design: Ignoring the Smoke
Waiting until your metrics drop to look at your UX is a recipe for an expensive disaster.
- The Strategic Shift: By the time the numbers fall, the problems are already deep-seated and costly to fix.
- The UX Fix: Build with users and real feedback, not just assumptions and vanity metrics.
Comments